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Programming Multiplayer Games Andrew Mulholland

Programming Multiplayer Games

Andrew Mulholland

Published May 14th 2014
ISBN : 9780585498829
Unknown Binding
569 pages
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 About the Book 

This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL backed-end database for storing player information to developing a reusable TCP/IP network library for online games asMoreThis book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL backed-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces.